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This was fantastic! I can't wait to see what more comes of this! 

Really cool art style and creepy story. Would love to see a full version! 10/10 

Great job on this. It had some pretty good sounds and a creepiness to it. I think the others would be cool to make a game about too if that's an idea you're considering.

I really enjoyed playing this game.  The story was fun and the realistic idea of an over zealous android taking offence to you cleaning up is great.  Looking forward to playing more, when fully released.


I was really wishing for more ! A very intriguing story all throughout the game but man we didnt see any of the good stuff .. The maid was only there for 30 seconds sadly. Hopefully you guys expand on it and we get to see more ! 

I made a video on your game if you're interested :)
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Amazing video! Also, this is just a first chapter and a prototype for the game. The end goal is to expand on it and make it a full game!

awesome, looking forward to it !

Hello, I played this game and I enjoyed it, good work :)

Nice game! The objective is simple and it's fun. Looking forward to your next project... :)

Thank you great game 

I enjoyed this a lot! good job! :) 
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Wonderful game I played it with my sister! 

I'm so glad you guys enjoyed it!

I really liked how unsettling it was, those cardboard cutouts are great set pieces for turning corners. The actual reveal of Amy was tense, but sadly restarting seemed to reset all the doors and the lock so I wasn't able to test my ideas about getting to the end.

cool

Thank you so much! :D

can you add Korean?

This was fun, thanks dev! :)

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I'm so glad you enjoyed it!

i love this game is perfect and so scary

Thank you so much! I'm so glad you enjoyed it!

Really cool game! The cardboard cutouts gave Bendy vibes for a sec, lol.

Glad that you enjoyed it! Bendy was actually my original inspiration for this game! :D

Oha hab noch nie so ein mieses Gefühl beim Putzen gehabt ^^

Das war ein spaßiges Spiel, hat mir gut gefallen

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Not to be incredibly mean but I'm going to bluntly offer my feedback. There's just nothing here, there's no point releasing this when its more of a demo or beta than a 'full short game', or at least call it a demo if you plan on doing more.

The story goes nowhere, the puzzle involves finding single-digit numbers on plain-to-see papers to open a 'security door' blocking your way, the plot is written on 10+ lengthy notes littered about complaining about the crappiness of working for a fictional dating company that doesn't inform me of important things relating to the story generally, the gameplay mechanics involve Mopping '10' sploshes of blood on the floor to 'progress through the game' (The Maid gets angry that you mopped up a mess 10 times? Why???). The level design lacks lighting in crucial areas because some areas are not lit competently enough to reveal 2 Doors and a hallway bend that exists but isn't entirely visible due to the amount of darkness around certain areas.

You read notes, clean blood stains, nothing happens, nothing is learned, I don't even know if the maid is a robot or not by the end of it, the 'ending' is being chased unchallengingly down a hallway you've gone down before with no tricks or changes and it cuts to a cutscene that fades to black and the game ends there.

The game store page says 'Find answers', but unless all the answers were written on the handful of notes I begun to ignore because of the tediousness and how much most of them was an accountant bickering about 'lacking payment at his workplace' (Scary). It still boils down to nothing happening, there is no cohesion or Completeness in this, and if that's the case, I'd rather it have been advertised as such.

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Thank you so much for your feedback. This is my first game, but regardless, I do see what you are saying.

It is true that the notes have "answers" to them, but I should probably have written "Find clues" on the store page, because the notes only provide small snippets of information to the overall backstory that is going on, that, when put together, give the player a larger idea of what's happening at the company as a whole. There are still many things unanswered, because I do plan on this becoming a bigger game if successful. 

I have also rebranded it as a demo, because I see how it was misleading to say that it was a full game. It is technically a full "chapter," but not a full game.

Again, thank you for your criticism, and for taking your time to play my game and giving me feedback.